The moment we realised promoters needed apps, not just a website
Three months after launch, a Discord community owner in Manchester sent us a message. She was earning £40 a week sharing Rippl links in her 2,000-member tech group, but she was doing it all on her phone. 'Can I get an app?' she asked. 'I'm tired of juggling tabs.' That single message shaped everything we built next.
Where the idea came from
We started Rippl because we saw a gap. Brands wanted to reach audiences they couldn't touch on Instagram or TikTok. Community owners - people running Telegram groups, WhatsApp circles, Discord servers, Snapchat communities - had something valuable: trust. Real relationships. But there was no way to turn that into measurable income without clunky affiliate links or sketchy cookie-based networks.
The web platform worked. We launched with a dashboard where promoters could generate trackable links, paste them into their communities, and watch earnings roll in per verified click or per conversion. Simple pay-per-result model. No guessing.
But we kept hearing the same thing: people wanted to manage their campaigns on the go. They weren't sitting at desks. They were moderating Discord while making coffee, checking Telegram on the commute, opening WhatsApp before bed. A mobile app wasn't a nice-to-have. It was the thing that would make Rippl actually fit into how promoters lived.
What goes into a promoter app that actually works
Building iOS and Android apps wasn't just about shrinking the website down. We had to rethink the whole flow.
A promoter's day is fragmented. They hop between communities, check earnings, start new campaigns, answer questions from their audiences. The app needed to be quick. No loading screens. No unnecessary steps. Tap in, see your active promo links, see which ones are driving clicks today, generate a new link in three taps, share it. Done.
We built the earnings dashboard to be the first thing you see when you open the app. Real-time click counts. Conversion numbers. Wallet balance. If you're a Telegram group moderator with 5,000 members and you've just shared a new link, you want to know how many people clicked it. Not tomorrow. Now.
The other big challenge: verification. We needed it on mobile too. If you're a new promoter and you want to fast-track your channel verification, you can do that in the app for a one-time £9.99. Complete your identity check, get verified, start earning. We saw promoters waiting days before. Now it's minutes.
Payment felt crucial. Promoters earn through our wallet system, and they cash out via Stripe. That integration needed to work flawlessly on mobile because that's where trust either grows or dies. You want your money? The app makes that frictionless.
The free tier changed everything
Early on, we made a decision that surprised some investors: we'd let anyone start for free. Three promo links, no credit card, no onboarding tax. Just download, sign up, generate links, earn.
The free tier sits at the heart of the iOS and Android apps. We know most people won't convert to Pro (£9.99 a month for unlimited links, priority campaigns, and a promoter badge) or Business (£24.99 a month with team features and analytics export). But we also know that the best way to understand whether Rippl is real is to use it. Three links is enough to test the tracking, see your first clicks, feel the earnings land in your wallet.
On mobile, that free tier isn't a limitation. It's an invitation. You can launch a campaign in seconds. Share it in your Discord. Watch the clicks come in live. If it works, upgrade. If it doesn't, you've lost nothing but the time it took to try.
We've found that people who start free and see genuine results tend to upgrade. They start with three links, earn £15, and think, 'What if I had unlimited?' They upgrade to Pro. They start earning £200 a month. They move to Business because their mates want in on it and they need team features. The apps make each stage feel natural, not forced.
Why this matters more than you think
There's a deeper reason we cared so much about getting this right on mobile. Community-driven marketing isn't going back into a box. Brands are tired of algorithm roulette. They want to reach people in spaces where conversations are real: Telegram channels, WhatsApp groups, Discord servers, Snapchat communities. Places where you actually know the people sharing your message.
But if you're going to ask someone to promote your product inside their community, you have to respect their reality. They're not sitting at a laptop. They're living their lives. They check their phone fifty times a day. They notice when something is slow or clunky.
The iOS and Android apps aren't a nice addition to Rippl. They're the whole point. A promoter downloads the app, sets up in two minutes, and discovers they can earn real money by doing something they already do: share things in their communities. That simplicity - getting it right on mobile - is what makes Rippl different from other referral platforms.
We've also seen something unexpected. Promoters who download the app tend to run more campaigns. They try different products, different angles. They experiment. Because the friction is gone. Generating a link and sharing it takes seconds. So they do it more. And when they do it more, they earn more. Everyone wins.
The MRVL 500 and what comes next
Last year, we launched the MRVL 500 program: founding-promoter tiers called Builder and Vanguard. These are promoters who believed in the idea early and who are building real business on Rippl. We wanted to recognise that and give them tools that matched their ambition.
The apps became even more important here. Builders and Vanguards run campaigns across multiple platforms at once. They're coordinating with other promoters. They need real-time data and smooth workflows. The mobile app had to scale with them.
What's interesting is watching how promoters use the app differently at different tiers. A student ambassador might download it, run one campaign, earn £50, and feel chuffed. A Telegram group owner with 10,000 members might run five campaigns simultaneously, track every metric, and treat Rippl as a second income stream. The app serves both because it's built without assumptions about who you are or how much you're earning.
The Manchester Discord owner who asked for an app is now earning £300 a month on Rippl. She upgraded to Pro, brought in two friends, and uses the app every day. If you're running a community somewhere and you've wondered whether there's a way to make something from the audience you've built, has anyone ever asked you the same question?